the Return of Hapland!

by alphamonkey on March 27, 2006 · 12 comments

in Uncategorized

Sweet, sweet Hapland.  It collectively multiated our skulls the first time around, and then it came back and punched our quivering brain jelly into so much useless mush.  Hapland 3 is now up totally prepared to kick your brain’s ass.

Clear your calenders, kids; you’re gonna be occupied for awhile. 

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  • Alan

    OK, I can get the flying saucer in the roof, and spin wheels about but I am already stuck. Anyone else get any further?

  • http://www.dadsbigplan.com .alphamonkey.

    You’re supposed to blow up the UFO before it gets to the roof.

  • Alan

    DANG!

  • Beamer

    My brain hurts…. I… i…. ::cries::

  • HeyLowPapi

    jesus. this is making me feel dumb. i don’t know what i’m doing wrong but there definately something not working here.

  • http://www.dadsbigplan.com .alphamonkey.

    Think of it as 4 tasks.  The first task is to get rid of that mine near the center.  The second task is to drain the water to the left.  The third task is to take out the vine between the gazebo and the tree.  The fourth task is to finish the process to open the transporter.

  • that guy

    I am willing to pm a walkthrough if anyone really wants it

  • Chaud

    do it, i gotta c this done now

  • trayfer

    Please nd walkthrough. My nine year old is getting pissed at me as I am lost and need help here.

    Thanks

  • Alan

    I can blow up the mine and get the rope ladder down the tree too. I even went back and did Hapland 1 & 2 for inspiration – I could remember how to do 1 (just) but had to get help to finish 2.

  • HeyLowPapi

    so i battled with this thing pretty much all day yesterday and did very nearly no work.

    i finally gave in this morning and found a good walk through and you know what? i’m glad i did. the fact is i NEVER would have figured the whole thing out. too much need to exact timing and doing things in a specific order.

    i congradulate any one who can figure this out on their own. they must have use of some part of their brain that i just do not.

    or else just way too much time and patience.

  • that guy

    spoiler alert……………………….

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    Make the platform man (guy standing under the carrot) stand on the right by clicking on him, click the carrot and before he eats it, click the top of the crate (that’s under him) to make it bump him. He’ll drop the carrot into the cave. Get ready because you have to click/kill the two flies before they carry off the carrot or your screwed.

    Click the lever man(bottom left guy) until another carrot comes. Now eat the carrot by clicking on it. Click the lever guy until the arrow comes back again. Click on the right side of the crate that bumped the platform guy, so that a bridge is formed. Click on the arrow above the platform guy.

    Click the arrow that’s on the right side so that’s it’s facing to the right.

    Activate both hover pads, by clicking the mechanical boxes with the red/yellow lights that are under them.

    (Requires Timing)

    Click the UFO, then click the right button (it’s yellow) that is under the crate. If done correctly the UFO will attack the man, pick up a wheel instead and blow up the grenade while the man runs into the house.

    DO NOT TOUCH THE ARROW THAT SPUN AROUND

    Ring the door Bell, the man will come out.

    Click the platform man, and he will go back to his platform.

    Once he’s on the platform you want him standing on the left with the shield above his head.

    Click the switch (under the platform man, to the left of the green arrow, on the platform) to disconnect the circuit. Pull the lever and the man will swim across the lake.

    Bend the Pipe that is jutting out above the lever man.

    (TIMING IS IMPORTANT)

    Click the UFO, once it’s off the screen wait for it to appear on the other side. The moment you see it again, click the shield, then click the LEVER man (the guy that just swam across).

    A rock should fire at the platform dude who knocks it at the UFO. The UFO should blow up and the lake should freeze.

    Click the shield and then click the lever man two more times to get a rock and a black spiky bomb into the bucket that is above the lever dude.

    Turn on the light above the left door (fluffy looking thing beneth the pipe) to get the lever man back to the other side.

    Click on the gear on the crate to make it spin, and then click the remaining yellow button to launch a wheel to the other side of the lake.

    Click the circuit box so that the lever works again and switch it to the bomb (the red circle)

    (keep the platform man on the left side). Click the bomb to thaw the lake.

    Click on the leaves above the crow to make a spider come out.

    Click on the top left window to drop the carrot.

    (Timing is Important)

    Click the spider then quickly click the crow. If you timed it correctly then the crow should shoot down a ladder and drain the lake.

    Click the circuit again and make the lever man go down to the bottom of the lake.

    (Timing)

    Click the leaves on the right side of the tree in the middle to make a fruit break the hover pad. Click the bell, when the mechanic leaves, shut the door. Open the large crate(click on the left side lip).

    Click the mechanic then click him again to burn down the vine. Click the arrow facing up to face to the right again so it faces the mechanics house. Click the trap door beside the right-side hover pad, click the mechanic.

    (Timing)

    Once the mechanic is down click him.

    While the buggy-black thing passes under the bomb machine (red snail thing) click it to drop a bomb, click the lever man so that a green ball rolls out of the platform and falls in to the cart as well (while the cart is trying to get over the rocks).

    CONGRATULATION YOU DID IT

    Click the bottom right gear to change the sign from “Do not press” to “Press”. Press it to see a trippy thing and finish.

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