Istvan Szita and Andras Lorincz from the Department of Information Systems at Eotvos University in Hungary have unshackled Ms. Pac-Man from confines of human control by using the game as an AI learning tool. The game was considered an ideal test enviornment to explore evolving behavior in AI as the game features fully randomized ghosts, as opposed to Pac-Man, where the ghosts’ paths were predetermined (and therefore just a trick of memorization).
In a test of over 50 games, successful AI were able to edge out human players (though not by much).
I say let the AI loose on Sinistar. Maybe then someone will finally beat that damn game.