Ringtones & the True Cost of Txt Messaging

by alphamonkey on January 29, 2008 · 1 comment

in Uncategorized

I’m firmly with Andy in the ‘screw you, old media’ camp, as I find it ridiculous the ways with which these companies have managed to lock consumers out of having the choice to manipulate and distribute media in the manner we so chose. For instance, it’s mind-boggling to me that, by simply making the process of creating a ringtone just outside the bounds of simple, the phone companies have created a massive money-making niche by getting people to purchase horrible sounding snippets of songs they probably already own.

KakophoneMeh, to that I say: You can go the low-fi route and create your own ringtone with something like Kakophone (which is kinda cool, actually), or just end-run the bank accounts of your provider entirely by creating your own mp3 based ringtone via iTunes or Audacity.

While I’m on the subject: Here’s a fascinating look at the actual cost-per-byte of text messaging via AT&T. The final tally: Roughly $1,497.97 per megabyte.

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    Being an employee of one of those companies that deal in ringtones, I am knowledgable on how entrenched in the “Digital Rights Mafia” they have become. The good news is I’m more helpful than people at other companies. Many phones have the abilites to use Midi’s as ringtones, and as a fan of the old school games, I have quite a few on my phone. The cost?



    Hosts music from many many games from just about every system you can think of. Wii to intellivision and more. Think you can do better? Make your own midi for free.


    128 instruments, 4 tracks and more music geekiness.

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